
The sounds in OpenSFX are licensed CC BY-SA 3.0 from that point on.

Version 1.0.0 of OpenSFX, the first actually libre version, was released in Mawithout any big announcement.

So efforts have been made to completely rework the sound set to be 100% libre. The sounds were licensed under Creative Commons Sampling Plus 1.0, a retired non-free licence (it has a non-commercial clause). Also, new versions of OpenTTD include Bugfix es and new features, almost all people play on Multiplayer using latest stable version and using outdated versions is not recommended. Security vulnerabilities are unlikely to be exploited in OpenTTD but still, some exist. This window allows you to set options which will be used by default at the start of a new. Keeping your programs up to date is always a good idea. Various settings in the configuration file can be edited with buttons on the main menu.
#Openttd umladen license#
The official sound set of OpenTTD, OpenSFX, was meant to be a libre sound set for the game actually was under a non-libre license for a very long time, way past the OpenTTD 1.0.0 release. The OpenTTD main configuration file is located at /.openttd/openttd.cfg and is automatically created upon first startup. Version 1.0.0 was released in April 2010. That lead to the inclusion into Linux distributions like Fedora. In October 2008 a graphics replacement set was released that uses the same license as the original game engine recreation project. Eventually, the project bears fruit in 2004. I think this is mine favourite game, from 1998 original till OpenTTD took its place, since its the game I return back over and over again. OpenTTD originated with Ludvig "Ludde" Strigeus when he started reverse engineering TTD in 2003. Branches of OpenTTD releases are divided up into nightly, testing, and stable releases.
